ArcPulse — craft playful systems that stick

ArcPulse fuses playful systems with a studio-ready toolkit. Rapid prototyping, HUD-grade telemetry and gentle gameful nudges turn iteration into an engaging loop. Ship faster and keep players returning for new surprises.

ArcPulse hero: neon arcade HUD showing rolling metrics and a playful avatar

Three pillars: Loop, Feel, Reveal

ArcPulse is organized around short play loops, tactile feedback and layered reveals. Each pillar maps to tools: telemetry panels, tweakable reward curves and emergent scripting for surprises. Teams use them to design experiments that are obvious to players and invisible to release schedules.

Average iteration
2.8 days
Retention lift
+12%

How it works — experiment like a game

Prototype fast

Drag in components, wire simple rules and play immediately. No long builds.

Tune in-tool

Live tweak reward curves, balancing values with real-time telemetry and preview HUDs.

Roll with players

Feature flags and soft releases let you test small ideas safely while monitoring signal through compact dashboards.

Ready to design loops that delight?

Unlock prototyping flows, HUD telemetry and reward experiments in a single lightweight kit.

Feature toolkit

  • HUD builder with live mock data
  • Event-stream telemetry and compact heatmaps
  • Reward curve editor with preview
  • Feature flags and cohort rollout
ArcPulse features: HUD builder, heatmaps and reward editor interface

What teams say

"ArcPulse shortened our feedback cycle and made live tuning feel playful. Players responded to subtle changes without confusion."
— Lina M., Product Lead
Studio snapshot: team dashboard with telemetry
"The telemetry is concise and actionable. We iterate with confidence."
— Omar R., Live Ops

Get in touch

Questions, partnership ideas or a demo request — tell us about the moment you want to shape.